PoE 3.4 - Dual Wielding System Will Change ?
I just read all the official introductions about delve, and I am happy to see that delve has brought so many improvements. But one thing still makes me regret. I am sure I have not seen any changes to the Dual Wielding System. I don't know how the government views this issue. This is what I want to talk about below.
GGG is still doing nothing to fix the currently broken Dual Wielding system in PoE. Currently, it is the undisputed Nr. 1 melee option, which is obtained by not actually using both weapons.
The issue, at least for real DW aficionados like me, started with the addition of Death's Hand years ago. For every other melee fan it became a problem with the addition of shaper stat-sticks, making DW not an alternative to 2-hand-weapons or 1h+shield, but the simply superior option in basically all aspects. Which makes theorycrafting a pain, because you know you could boost your dps by an immense amount by just switching to using fake-dw.
But even after multiple leagues of complains and chris talking about upcoming changes to the dw system over 3 months ago during an episode of because there is still nothing announced in that regard. Considering how it would be a big systematic change, they would have announced it in the development manifesto. Which leads us to the conclusion, that there will be no changes to it with this patch.
Stat-sticks are objectively op.
They have a heavy impact on the meta and basically dictate which skills are viable.
They are one of the few things, where the majority of the community agrees that they are too strong and should be nerfed.
Until now no one was able to link even one article, post, podcast or video interview where they said anything about the dw system change, indicating that it would take years to be fixed.
The only official mention was from a baeclast episode >3month ago, where chris talked about it. He actually phrased it in a way, which suggested that it would be part of 3.4.
I consider that 2h, true dw and 1h+shield are also older content that isn't up to par atm. In other words, 1/3 of the general playstyles (casting, ranged attacker and melee attackers) are forced into one subset of the playstyle with everything else trailing behind by miles(there are some exceptions, but in general stat-sticks reign supreme).
That is an issue and a big one at that.If it is really way down on the priority list (i still haven't seen any comment in this regard) GGG has to change that. Because every league some will try to block every critique of this blunder by simply saying: "it will be fixed next league, stop complaining".
And we haven't seen any changes in years. Heck, there hasn't been a new true dw skill since closed beta and the last general dw change was 5 years ago when they added the 20% more physical attack damage. So i think it slowly is about time that something happens. Considering it has been subpar since around the general melee nerfs in 1.3.
At the time of this article, Delve has not yet released. Although there is currently no news that GGG will change Dual Wielding System, but before the release of the new league, everything is unknown - although I want to say this, but if GGG has made new progress in this regard, they will be happy to share with the players, even can’t wait to promote this, just like the infinite dungeons that are currently revealed, new poe currency, skills, etc.unfortunately none of these.
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